Guidelines On Healing / Hospital Stays

Guidelines On Healing / Hospital Stays

Postby Sisip » Mon Nov 04, 2013 1:24 pm

In a world of mutants the art of healing has become quite a bit easier than it once was. In an establishment as state of the art as Cobalt, with staff who have the healing abilities that ensure their work is perfect, there is no reason that the administration can think of for lengthy medical stays for minor issues. Therefore a new rule is being put into play.

Unless your stay is approved by an Op (@) or is conductive to a story line (also approved by an Op) there will be a cap of no more than 2 days stay in the medical center.

After 48 hours (2 days) your character is healed from injury and is released.

We understand wanting to RP out the healing process but we have noticed that as time goes by there is seemingly more RP happening in the medical clinic than outside of it due to people convalescing for days on end and we would like to ease up on some of that and turn the focus of RP into the 'healthier' area's of the Sanctum.
The world is made up of stories, not atoms. ~Muriel Rukeyser
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Sisip
 
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